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Policy Guide

Policy Guide

Amended February 14, 2020


            The Ice Angeles Hockey League was conceptualized in 2007 and established in 2008 as a league run by players for players.  Ice Angeles would like to be tops in organization and communication, as well as giving that personal touch that no other league can match.  However, it is due to the solid base of loyal players as well as the continuing resource of new players that makes this league what it is today.  We thank all of our players for their support.  In return, we, as a league will do our very best to make this a fun experience for you.


The team representative and coaches are responsible for their players on and off the rink. You will keep relations with the league in the following areas, but not limited to:

1.   Fair play theory.  Players playing in divisions that they are arguably too good for.  While there may be teams that have player(s) arguably too good for the level, the league will attempt to control what would be considered a fair amount, based on the overall skill level of that particular team as well as the other teams in the division to keep the division competitive from top to bottom.  League discretion.

2.   Must check with the scorekeeper prior to the game and verify which team is on the visitor or home bench, which player(s) may have been issued suspensions, owe money, or notification of uniform or player number corrections.

3.   If you plan on bringing out a substitute player due to the lack of active players on your team, you must notify the league office at least 24 hours prior to the game, and supply the player with correct jersey color and permanently attached unique number.   No new players during final 6 games of the regular season unless approved by the league.

4.   Pick up the score sheet and distribute any literature to all members of your squad. Notify players as to whether or not they may be suspended at the following game.

5.   NOTIFY PLAYERS OF ALL SCHEDULE CHANGES. The League will attempt to notify you in plenty of time; it is then your responsibility to notify your team.  The Sportsengine App will notify anyone who has the app loaded on their mobile devices if there are any schedule changes and updates to the entering of the game scoresheets.

6.   KNOW THIS POLICY BOOK. Explain all League policies to your players. We will never accept a protest based on not knowing or not being told the rules.

7.   YOU are responsible for the conduct of your team and the spectators that have come to watch your team. If the conduct of spectators or players are deemed unruly, the coach or player rep will be given a warning to control their players and fans. If a second warning is issued, the team will be given a minor unsportsmanlike conduct penalty. If conduct continues, it will result in an expulsion of players/spectators and a forfeiture of the game.


1.1 - ROSTER SIZE:  Teams paying by team fee must roster a minimum of 10 skaters and a goalie and can roster a maximum of 21 skaters and 1 goalie. Teams that choose NOT to pay by team fee must attempt to fill their roster to 15 skaters + goalie. Ice Angeles will add skaters (up to 15) off the waiting list to individually paying teams who do not meet roster requirements.  Players must be 18 years old or older to play in any division.  One exception, goalies under the age of 18 years old are allowed in the Aluminum division with league approval. 

1.2 - ADD DEADLINE: Players must skate a minimum of 1 game in the teams 8th game or before to be eligible to play in the second half of the season.  Being on the roster and registered does not qualify if they haven't played in any of the first 8 games. The league may add player(s) or allow teams to add players after the said deadline, once it is determined the player(s) will have no significant impact in any game.  However, a team MUST contact the league, requesting approval.

1.3 - ROSTER MISC:  Players who have outstanding balances from a previous season(s) will not be allowed to be rostered until such balance is paid in full or serve any suspension carry over from the previous season(s).

1.4 - ROSTER PARITY: If a player (full time or substitute) is obviously too good for the level in which they are playing in, The scorekeeper has the right to pull that player from the ice at any time during the game.  An opposing team rep may file a protest during or immediately after the game and if The League deems the accused player(s) of being too good for the level, The  League may decide to forfeit the game out right after review.

1.5 - INELIGIBLE PLAYERS: Any player attempting to play while suspended will cause their team to lose by forfeiture. Any team using a non-registered player without first notifying the league office may cause their team to lose by forfeiture, suspension of Team Rep or Team Captain. All players are required to have picture identification such as a valid Drivers License at all times and must present it to League officials if requested.


2.1 - SYSTEM: The IAHL approved referees will be used in the two man system. Each referee has linesman duties, and each may call penalties. Penalties issued by the referees are final!. Scorekeepers are considered an off ice 3rd official.  The scorekeeper will be allowed to assist the on ice officials with any additional penalties during an altercation.  Abuse of any kind toward the referees, scorekeepers, or rink employees are subject to further discipline including suspension.  THIS WILL BE STRONGLY ENFORCED.


3.1 - ABUSE OF LEAGUE OFFICIALS & STAFF (Zero Tolerance): Verbal and physical abuse of League officials & staff will not be tolerated. There will be no warnings. Verbal abuse to an official during a game may result in 10-minute misconduct penalty and a game misconduct. If a player continues verbally abusing an official or staff after a game is over or after a game misconduct has been given, further game suspension will be given. (NO MAXIMUM SUSPENSIONS).

Any physical abuse to a League official and/or staff i.e. (fisticuffs, throwing or shooting any objects...) by a player will be suspended from the league.

3.2 - HARMFUL, HATEFUL, INSENSITIVE AND CONTROVERSIAL REFERENCES:  A player or person directing verbal abuse references towards another player or persons race, ethnicity, national origin, sexual orientation, gender, religion or belief, age or disability will receive a Game Misconduct and minimum 1 game suspension with review.


4.1 - FIGHTING: Fighting is zero tolerance. This includes any altercation on or off the premises involving league players. Players should remember that the Rink is located within a public area, therefore any misconduct may lead not only to expulsion from the League but also, possible ARREST by local law enforcement. A player receiving a fighting major will be suspended a minimum of 1 game.  A second major fight in the same season will bring an automatic season ending suspension (minimum 3 games) with review for reinstatement into the league. Any suspension will carry over to the following season of play. NO REFUNDS!

4.2 - DROPPING OF GLOVES WITH THE APPEARANCE TO FIGHT: Regardless of contact with another player, the dropping of a players gloves will result in a penalty. (Referee’s discretion)

4.3 - THIRD MAN IN: A game misconduct penalty shall be imposed on any player who is the first to intervene in an altercation already in progress. Additional penalties or possible suspensions may result from lack of compliance from direction of referees or league officials. This includes players on the players bench and in the penalty box.

4.4 - INSTIGATING AN ALTERCATION: Any player who is deemed to have instigated an altercation, will receive a game misconduct and a minimum 1 game suspension, regardless if a fighting major is assessed.

4.5 - LEAVING THE BENCH: Any player who leaves the bench, penalty box or enters the ice with the intent of getting involved in an altercation, will receive a game misconduct and a minimum 1 game suspension, regardless if they actually get involved in an altercation.

4.6 - 10 MINUTE MISCONDUCT: No suspension. Excessive 10-minute misconducts may be cause for suspensions. (League discretion)

4.7 - GAME MISCONDUCTS:           

FIRST OFFENSE automatic 1 game suspension.

SECOND OFFENSE automatic 2 game suspension.

THIRD OFFENSE automatic season suspension and review from League board.

All penalties and suspensions will carry over to the next season.


FIRST OFFENSE Major penalty and game misconduct and a minimum 1-game suspension. (Players with a penalty history will be more strictly reviewed).

SECOND OFFENSE Major penalty and game misconduct and minimum 3-game suspension.  No maximum suspension. (Referee’s discretion) NO REFUNDS.

4.9 - INTENT TO INJURE or MATCH PENALTIES: League board review. No maximum suspension, it is up to League discretion.  NO EXCEPTIONS/NO REFUNDS. All decisions by officials are final. (see Disciplinary Review for players rights)

4.10 - CHECKING: Ice Angeles Hockey League is a non-checking league.  If a player “checks” an opposing player (intentional or unintentional), the referees may penalize the offending player with a roughing/checking minor, double roughing minor or major roughing.

4.11 - GAME "REMOVAL": Four (4) minors incurred during any one game will result in an automatic game “removal”. A 10 minute misconduct is equivalent to 2 minors. (example: 2 minors and a 10 minute misconduct = 4 minors and a automatic game removal). (Game removal means removed from game in progress with no further penalty minutes.)

4.12 - PENALTIES IN LAST 6 MINUTES OF 3RD PERIOD:  Minor or major penalties taken in the last 5 minutes of a 5 goal or less spread will be 2 minutes or 5 minutes respectively.  Minor or major penalties taken between the 6:00 mark and 5:00 mark of the 3rd period will be adjusted accordingly to accommodate part running time and part stop time if at the time of the penalty the goal difference is less than 5.  For example:  If a minor penalty starts at the drop of the puck at the 5:37 mark of the 3rd period (which is running time still), the total penalty time on the clock would be set at 2 minutes and 37 seconds (in simple terms, any single minor penalty that starts between the 6:00 and 5:00 mark of the 3rd period, will expire at the 3:00 mark, unless a power play goal is scored).  Exception to this rule is if at any time between the 6:00 mark and the 5:00 mark, the goal spread is 5+ goals, the penalty will be set at a full 3 minutes for a minor or 7 minutes for a major.

4.13 - EXCESSIVE PENALTY MINUTES: Players incurring a total of 38 minutes during any one season, including playoffs, will be suspended for one (1) game. Their maximum minor penalty per game rule will be reduced from 4 to 3.  For the Aluminum Division Only, players incurring a total of 28 minutes, including playoffs, will be suspended one (1) game and their minor penalty per game rule will be reduced from 4 to 3.

Players incurring a total of 46 minutes during any one season, including playoffs, will be suspended for one (1) game. Their maximum minor penalty per game rule will be reduced from 3 to 2.  For the Aluminum Division Only, players incurring a total of 34 minutes, including playoffs, will be suspended one (1) game and their minor penalty per game rule will be reduced from 3 to 2.

Players incurring a total of 54 minutes during any one season, including playoffs, will be review by the League board as to the extent of further suspensions and/or fines.  For the Aluminum Division Only, players incurring a total of 40 minutes, including playoffs, will be review by the League board as to the extent of further suspensions and/or fines.

4.14 - Total penalty minutes WILL carry over to the playoffs and a player will still be subjected to suspension if any of the total penalty minutes levels are reached.  No exceptions. 

4.15 - RECORDED PENALTY MINUTES: For stat purposes, the following is how penalty minutes are added up (though a minor penalty during running time is served for 3 minutes and a major is 7 minutes, the stats will be calculated at 2 and 5 respectively):

Minor penalty during running or stopped time                       = 2 minutes

Major or Match penalty during running or stopped time         = 5 minutes

10 minute misconducts at any time                                      = 10 minutes

Game Misconducts at any time                                           = 10 minutes

4.16 - SUBJECT TO DISMISSAL LIST:  Any player who received excessive penalty minutes, misconducts, or majors in the previous season, will be placed on the subject to dismissal list. Players may also be placed on the BAD BOYZ LIST which may cause them to start at the second offense major assessment.


5.1 - SUSPENSION APPEAL: A player suspended under any of the above circumstances, may appeal their suspension in writing within 24 hours of the end of their offending game, by submitting a letter (or email) to the leagues Board of Directors.  The League may or may not request the player to appear in front of the Board of Directors.  If the Board of Directors decides to overturn or reduce the suspension and/or fines, the player will be notified.  Suspension will be in effect for playoffs and will carry over to the following season.  If a player who has games still to serve for their suspension and does not continue the following season, the player will not be allowed to rejoin the league until their suspension is fulfilled. 

5.2 - SUB PLAYER SUSPENDED: Any substitute player/goalie who is suspended will be suspended for the required subsequent games following the game in which that player was suspended and also be required to pay a fine of $25 per game suspended before being allowed to play again.  If the league deems the sub was a "one and done" type sub, then the league will suspend the Team Rep for the amount of games intended for the sub player.  This sub player will not be allowed to play while the team rep is suspended and be required to pay a $25 per game suspended before returning.

5.3 - SUSPENSION MISC: If a player is suspended, that player may not substitute on another team until the suspension is served.  If they are already rostered on another team as a full time player, they are allowed to play for that team.


6.1 - HELMET & FACE SHIELD: The league requires the use of HECC approved hockey helmets and strongly recommends the use of full facial coverage protection.

6.2 - Players choosing to wear less than FULL Face protection who are cut (bleeding), injured due to an unintentional act (Ex: High sticking penalties), may not bring a misconduct penalty or suspension to the opposing player. (Referee’s discretion)

6.3 - Helmet straps are required to be properly fastened and when wearing a full face cage, helmet straps AND full face cage straps are required to be properly fastened.  Once you are caught in violation of this rule, you MUST have the violation corrected or you will NOT be allowed to play in any games until the violation is corrected.


7.1 - START TIME: Posted start time is game START TIME or DROP OF THE PUCK.  5 minute warm up time may begin before scheduled game time or reduced or eliminated to attempt to get back "on schedule".  Teams must be ready to take the ice for the puck drop by the posted game time. 

7.2 - The referees and scorekeeper have the authority to start and stop the clock under their discretion at any time during a game.  The clock does not automatically start and stop during an altercation, injury or officials discussion to sort out penalties.


1st and 2nd periods 20 MINUTES

      (19:30 running time with final :30 stopped time)

3rd period 20 MINUTES

      (15:00 running time with final 5:00 stopped time**) 

One (1) :30 TIME-OUT during regulation allowed.  NO time-outs allowed in Overtime.

7.4 - **A FIVE GOAL or more spread during the last 5 minutes of the 3rd period is cause for running time...with no stopped time regardless if goal spread becomes less than 5 goals.  The referees have the discretion to stop the clock due to injury, equipment failure or repair.  The clock is not stopped during an altercation.  It is up to the discretion of the referees to stop the clock during the course of the game, where running time is in effect.  The referees also have the right to call for running time or end the game if they feel the game is becoming unsafe.

7.5 - OVER TIME PERIOD: One (1) 5-minute running time Sudden Death Overtime. Teams will skate 4 on 4 in overtime. If no team scores, the game is called a “tie”. In the exception of Playoffs where a game must be decided, after the 5 minute overtime and no one scores the game is decided by a 3-man “Shoot-out”.


8.1 - QUALIFYING AND PLAYOFF FORMATS: At the end of the regular season, a playoff format will be derived, based on the number of teams in the division.  All series are 1 game.  In a 4 team division - Top 3 teams will play this format: 2nd vs 3rd semi final game. Winner plays 1st place in final.  In a 5 team division - Top 4 teams will play this format: 1st vs 4th and 2nd vs 3rd semi final games. Winners play in final.  In a 6 and 7 team division -  Top 5 teams will play this format: 4th vs 5th wildcard game, winner will play the 1st place team in a semi final game.  2nd vs 3rd in the other semi final game and with winners of those pairings playing each other in the finals.  In an 8+ team division - Playoff format to be determined.

8.2 - PLAYER ELIGIBILITY: TEAM FEE PAID TEAMS - Skaters (not goalies) must play in a minimum of 4 games.

INDIVIDUALLY PAID TEAMS - Subtitute players must play in a minimum of 8 games. There is no minimum games played necessary for fully paid players.

8.3 - TIE BREAKER: Should teams finish in a tie in the standings, the following tie breaking system will be implemented to determine the higher place:


      1. Total wins in the season.

      2. Head to head record.

      3. Goal differential in games between tied team(s).

      4. Fewest penalty minutes - Full season total

      5. Goal differential - Full season total

      6. Least goals allowed - Full season total

      7. Guess the number of "pucks" in the jar.    

8.4 - Playoff will use the same game lengths as in the regular season with the addition of a shoot-out after the 5 minute running time overtime period. If there still is a tie after the overtime period, a three player shoot-out will take place to determine winner.

8.5 - SHOOT-OUT (Playoffs Only): Each team will choose 3 players to take one shot at the opposing goaltender. Teams will alternate shooters. The home team will choose which team will shoot first. A player gets 1 shot on net, once the shot is taken the players turn is over.  A player cannot shoot in a rebound (that would be considered a 2nd shot).  If after the initial 3 player shoot-out there is still a tie, a sudden death shoot-out will be implemented. All players must shoot once before a player may shoot twice.  Once the team with the fewer amount of players has gone through every player, the opposing team may also begin to repeat their shooters. If the team shooting first scores in the sudden death shoot-out, the opposing team will be allowed to shoot to tie. If the team scores, the sudden death continues, if the team misses, the team shooting first wins. 


9.1 - MINIMUM PLAYERS: A team must have at least 3 skaters and 1 goalie OR 4 skaters on the ice at the drop of the puck or a forfeit for the offending team will occur.

9.2 - If a team forfeits, only players on the forfeiting team that show up and check in with the scorekeeper will get credit for game played (this comes into play for playoff eligibility).  A player does not have to dress and get on the ice, but check in with the scorekeeper and get "marked off" as in attendance.  The team on the receiving end of the forfeit, all players on the roster will be credited with game played without having to "check in".

9.3 - RESULTS FROM A FORFEIT:  A teams that forfeits with be given a 1-0 loss and the goal will be credited to the "bench" of the winning team.  A 2nd forfeit by the same team in the same season will be fined by the league 50% of the cost of a game.  A 3rd forfeit by the same team in the same season will be fined by the league 50% of the cost of a game and the league will attempt to add the necessary amount of players to prevent such incident from happening again, even if that means rostering over 15 players.


10.1 - A substitute is defined as any player, including goalies, playing on a team that is not paying the Team Fee, who does not pay the full season league dues or prorated dues depending on when they enter the league. No new faces allowed on any roster for the last 6 games of the regular season, unless approved by the league.  A substitute on an individual paying team, is not eligible to play in playoffs unless they have played and paid for a minimum of 8 games.  If the substitutes team qualifies for playoffs and the substitute chooses to play in playoffs, they must pay the sub fee for each game played in playoffs.  If a team is paying the Team Fee, they may roster up to 18 skaters, all 18 skaters are eligible for playoffs if the team qualifies for playoffs as long as they have played in a minimum of 4 games during the regular season.

10.2 - SUBSTITUTE GOALIES FOR PLAYOFFS: Teams who are in need of a substitute goalie for a PLAYOFF game, MUST GET APPROVAL from the league or the team is subjected to a forfeit of that playoff game.

10.3 - SUBSTITUTE SUSPENSIONS: Any substitute player/goalie who is suspended will be suspended for the required subsequent games following the game in which that player was suspended and also be required to pay a fine of $25 per game suspended before being allowed to play again.  If the league deems the sub was a "one and done" type sub, then the league will suspend the Team Rep for the amount of games intended for the sub player.  This sub player will not be allowed to play while the team rep is suspended and be required to pay a $25 per game suspended before returning, even though the team rep has already sat their suspended games.

10.4 - SUBSTITUTES THAT ARE TOO GOOD FOR THE LEVEL:  If a substitute is considered by the league officials (which includes the scorekeeper, referees and league directors) too good for the level in which they are playing in, The scorekeeper, referees or league directors have the right to pull that player from the ice at any time during the game with no refund.  An opposing team rep may file a protest during the game and if The League deems the accused player(s) of being too good for the level and/or the reasoning of accused player(s) being added to the team, falls outside the scope of the leagues fair play theory, The  League may decide to either take all goals away from the offending team in which the said player(s) were part of (goals/assists).  Or forfeit the game out right.


11.1 - GAME DAYS: Regular season games are scheduled on days based on divisions.  However there may be times the league will have to schedule games on a day other than the "normal" day of games.  We will do our best to keep all games on the day of the division, but may schedule games on an "off" day/night in order to keep the overall league season on pace to finish at the same time.  Games may also be scheduled on non "major" holidays (ie: Easter, Super Bowl, Mother's Day, Father's Day, MLK weekend, Valentines Day).


12.1 - Teams will be placed by the league in the division the league feels is the best division based on anticipated team skill level.

12.2 - Should a team be determined to be too good or not good enough to play in their current division, the league may move the team up or down a division.  When such event occurs, the team being moved up, will enter their new division with a .500 record (depending on how many games had been played prior to the move).  Should a team be moved down a division, their record will follow them in their new lower division.

12.3 - If the league feels a team is dominating a division 2 seasons in a row, the team may be required to move up a division or drop player(s) to fall back into the overall skill level of the rest of the teams. 


13.1 - COORDINATION: Color coordinated jerseys are required and must be approved by the League (Jersey must include a permanently attached number, no tape).  Solid color jerseys are the preferred choice of The League when a matching team jersey is not chosen.  Goalies must also wear a jersey that matches the main body color, however, a slight variation in colors may be accepted for goalies only. Teams may not have skaters with duplicate numbers, goalie exception.  Exception, substitute goalies do not need to conform to the jersey policy, but must NOT wear the same or similar color jersey as the opposition.

Team Jersey           

MonkeySports 20P Senior Practice Jersey     CCM 10200 Senior Practice Jersey         

Acceptable        Acceptable

13.2 - DEADLINE FOR CORRECT JERSEYS: Uniforms must be complete by Game Three (3) of the season with possible exceptions upon request.


1- Non conforming color jersey

2- No permanently attached number

3 - Duplicate jersey number

First infraction: Warning, will be issued pullover jersey. 

2nd infraction: Player sits 10 minutes from the time they enter the game. 

3rd infraction: Player sits 10 minutes and team is assessed a minor penalty for equipment violation. 

Goalies will receive 1 warning. Further infractions will result in a bench minor equipment violation penalty. 

Players who receive 3 jersey violations will not be allowed to play until they have a correct jersey. 

The league recommends the team rep carry extra conforming jersey(s) in the event of a player(s) forgetting their jersey.  Attaching a permanent letter "X" in place of a number thus eliminating a possible duplicate number situation.

13.3 - Alternate jersey policy:  We do not require teams to purchase a second set of jerseys. But, the alternate jerseys must not have duplicate numbers. Alternate jersey numbers do NOT need to be the same as the players primary jersey number. We request that a team representative assist the scorekeeper with identifying their players. Non permanent (taped) numbers are NOT allowed on alternate jerseys.  We also request that teams wearing alternate jerseys attempt to stay within one color scheme (referee discretion).  Goalies alternate jersey does not need to have a number.

13.4 - SUB GOALIES: A substitute goalie is not required to match the team color they are subbing for, however, substitute goalies must NOT wear the same or similar color jersey as the opposition.  Referees have the right to have the goalie change their jersey.

13.5 - UNIFORM MISC: Note: The 10 minute non conforming penalty must be served at the beginning of the game or when the player first arrives. Minutes do NOT count towards PIM suspension markers for first infraction. Subsequent jersey violations DO count towards PIM suspension markers. Players are not required to serve in the penalty box.  They will be allowed to sit on the end of the bench closest to the penalty box/scorekeeper and will be allowed to play as soon as the 10 minutes have been served. (this is to prevent a player getting "stuck" in the penalty box). 


14.1 - Players and Teams are expected to make their league fee payments on or before the posted due dates.  Requests for delay must be made by contacting the league.

14.2 - If a Team is "short" on season payments, the league may deem the team ineligible for playoffs, unless such deficiencies are made up prior to the playoffs.

14.3 - If a players is not paid in full prior to playoffs, they will not be allowed to play in playoff until such negative balance is paid in full.


15.1 - The league does not offer refunds once the season begins.  Refunds may be granted prior to the teams first game.  If a player registers and pays and the league is unable to place that player on a team or players who register and pay for a team that ends up folding, the league will refund fees paid.


We here at the Ice Angeles Hockey League find it in our best interest to protect you, the hockey player, from serious injuries, and to make the game as fair as possible, so that you can get the maximum enjoyment of the game.

If the above policies are not followed to the satisfaction of The League, The League has the right to not allow a team, who would qualify for playoffs, not be allowed to participate in the playoffs and replace that team with the next team eligible for a playoff spot.  This includes teams that have outstanding league due balances.

If for any reason, you have difficulty understanding any of the rules and regulations in the preceding pages, do not hesitate to call the office.